At the 2019 edition of the MURAL Festival in Montreal, Panache Digital Games and Private Division have commissioned local artist Bryan Beyung to create a work inspired by Ancestors: The Humankind Odyssey.
To create this mural located at the corner of Coloniale and Roy Streets in Montreal, the artist first met with the creative team behind the game Ancestors: The Humankind Odyssey. He then traveled to Africa during the Neogene period and discussed the game's inspirations and ambitions with Patrice Désilets, creative director and co-founder of Panache.
Bryan Beyung then created a unique work inspired by the lush vegetation of the African jungle 10 million years ago. Bryan thus transposes his vision of human evolution, putting food at the heart of his mural.
ABOUT ANCESTORS: THE HUMANKIND ODYSSEY
Ancestors: The Humankind Odyssey is an open-world game in which players must survive the ruthless world of Africa 10 million years ago. To do so, they must explore their environment, develop their clan and expand their territory in order to evolve through species and generations. For more information or to purchase the game, go to www.ancestorsgame.com.
ABOUT BRYAN BEYUNG
Beyung was born in Montreal, among a Chinese-Cambodian refugee family. Trained in graphic design, Beyung is aware of the infinite possibilities digital technologies as to offer, he remains careful concerning their aesthetics, preferring intuitive methods allowing for a more abstract picturing, raw lines and deliberate imperfections – an influence taking roots in its past as a graffiti artist. Between figurative and abstract art, he creates dynamic compositions where he deconstructs forms to give a second approach to an image, an idea, a memory. His works can be seen in the United States, Canada, Haiti, Spain, and Cambodia.
ABOUT PANACHE DIGITAL GAMES
Panache Digital Games is an indie studio located in Montreal, co-founded in 2014 by acclaimed creative director Patrice Désilets and his partner Jean-François Boivin. With a team of industry veterans, Panache Digital Games' goal is to offer an outstanding experience to its fans by offering spectacular, original and fun games. Pushing the limits and going off the beaten path are part of the team's DNA and our way of developing games is the result. For more information, please visit our website www.panachedigitalgames.com.
ABOUT MURAL FESTIVAL
Montreal’s MURAL Festival is an eleven day event celebrating the international urban art movement. Championing live art, music, exhibitions and artist talks, the Festival is an important gathering of the global artistic community. World class musicians and visual artists collaborate for a cultural celebration in the heart of Montreal on the Saint-Laurent Boulevard.
ABOUT PRIVATE DIVISION
Private Division is a developer-oriented publisher. It gives independent studios the power to develop the games they are passionate about? while providing the support they need to make their creations critical and commercial successes on a global scale. The label publishes the Kerbal Space Program franchise and will release other games from talented and renowned studios, such as Obsidian Entertainment's The Outer Worlds, Ancestors: The Humankind Odyssey from Panache Digital Games, Disintegration from V1 Interactive, and many others. Private Division is based in New York City with offices in Seattle, Las Vegas and Munich. For more information, visit www.privatedivision.com.
For more on Ancestors follow us on:
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For more on Panache Digital Games follow us on:
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For more titles from Private Division subscribe to:
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VIRTUAL ART GALLERY FOR VISUAL ARTISTS AND PHOTOGRAPHERS. SHOW YOUR ARTWORK IN A NEW WAY. MAKE IT BIG ! BE PART OF THE FUTURE. POWER YOUR ARTWORK. www.gigoiastudios.com/gallery ======================== SUGGESTIONS FOR VIEWING YOUTUBE 360° Mobile: Physically move phone/tablet around or use VR headset. Desktop: Use Chrome Browser and drag video screen to move. ======================== The artworks in this collection were created in the years 2002 - 2005. Carlos was inspired by street art, grafitti and pop surrealism. Imaginary colorful creatures living in dreamy backgrounds and complex patterns painted in bold outlines, saturated colors and big canvases. The Virtual Art Gallery brings back all artist collection at big sizes in a new context. Credits: Curated by Camila Candal. 3D art gallery by Gigoia Studios. Soundtrack by Gigoia Waves. #popart #artgallery #VR #art #paintings #exhibition #contemporaryart #artist #googlecardboard #daydream #gearvr #madewithunity
Portrait #StreetArt en réalité virtuelle avec #Madame Du studio à la rue, une plongée dans l'intimité artistique du street artiste. Pour une immersion à 360°, mode d'emploi : - régler la qualité à 1080 - sur dekstop, déplacez le curseur dans l'image : ça bouge ! - Apple : le 360 ne marche pas sous safari, passez-le sur chrome ou autre - pour l'iPhone : regarder avec l'application YouTube pour bien en profiter - et pour les plus équipés d'entre vous, mettez votre casque oculus et laissez vous porter :-) Réalisation : Nicolas Fauvel. Enjoy ! Likez notre page Facebook : https://www.facebook.com/streetartportrait360/
VR VIDEO 3D side by side for Virtual Reality Google Cardboard VR Box, Oculus Rift, HTC Vive, Playstation VR, PSVR, PS4 VR. Enjoy VR Worlds in 3D 360 for best VR experience in full length on...
Best VR VIDEO 360 Virtual Reality Videos for Google Cardboard VR Box 360, Oculus Rift VR, HTC Vive VR, Playstation 4 VR PSVR. Promotional video for G L A S S C A N V A S Over 16 years experience...
Andrea Amaducci spiega la differenza e le sfaccettature tra Street Art e Writing.
University Libraries at the University of Nevada, Reno developed a virtual reality experience called the Reno Street Art Project, a multimedia time capsule highlighting street art on display in Reno between July 2017 – December 2017. Street art painted on walls and buildings around Reno have become a celebrated part of the city’s character. Librarians and multimedia specialists at the University collaborated with local artists to generate a digital archive populated with more than 500 entries of street art representing more than 200 individual murals and virtual reality (VR) gallery celebrating this medium. This project is available on display at the Mathewson-IGT Knowledge Center at the University of Nevada, Reno and will be available on a wider platform soon. The Street Art Stories series take this experience further by including interviews from 5 artists on their views of what street art and being a muralist means within the Reno community. Eric Brooks relocated to Reno in 2013 from Edinburgh, Scotland, where he was artist-in-residence at the Total Kunst and 4x8 Galleries. He is a visual artist, creating geometric landscape abstractions and assemblage sculpture, currently represented by The Beckwith Gallery. As co-owner of Art Spot Reno, he has his finger on the pulse of the burgeoning arts and culture scene developing throughout northern Nevada. ******************** Credits University Libraries: ************************ Kathy Ray - Dean, University Libraries and Teaching & Learning Technologies Jill Stockton - Marketing & Communications Specialist Robin Monteith - Associate Director of Development Chris Holloman - Design Specialist Digital Initiatives Mathewson IGT Knowledge Center: ************************ Amy Hunsaker - Digital Initiatives Librarian Laura Rocke - Digital Humanities Project Lead Jeannette Martinez - Contemporary Street Art Specialist @Reality: ************************ Mark Gandolfo - Executive Producer Daniel Fergus - 3D Modeler Shawn Sariti - Unity UX Programmer Michelle Rebaleati - 360 Video Producer Luka Starmer - 360 Video Producer Kyle Weerheim - Second Unit Photography Maryan Tooker - 360 Video Utility Hadi Rumjahn - Unity Developer/Student worker Tyler Goffinet - Unity Developer/Student worker Special Thanks: ************************ Jack Freer - Additional Still Photography Eric Brooks - Curator Art Spot Reno Anthony Ortega - Muralist Andres "Vaka" Martinez - Muralist Jennifer Charboneau - Muralist Joe C. Rock - Muralist
University Libraries at the University of Nevada, Reno developed a virtual reality experience called the Reno Street Art Project, a multimedia time capsule highlighting street art on display in Reno between July 2017 – December 2017. Street art painted on walls and buildings around Reno have become a celebrated part of the city’s character. Librarians and multimedia specialists at the University collaborated with local artists to generate a digital archive populated with more than 500 entries of street art representing more than 200 individual murals and virtual reality (VR) gallery celebrating this medium. This project is available on display at the Mathewson-IGT Knowledge Center at the University of Nevada, Reno and will be available on a wider platform soon. The Street Art Stories series take this experience further by including interviews from 5 artists on their views of what street art and being a muralist means within the Reno community. Andres "Vaka" Martinez is a dad, muralist, and tattoo artist living in Reno, NV, where he has spent most of his life. Vaka discusses how the culture in Reno has changed with the influence of street art in the community. ******************** Credits University Libraries: ************************ Kathy Ray - Dean, University Libraries and Teaching & Learning Technologies Jill Stockton - Marketing & Communications Specialist Robin Monteith - Associate Director of Development Chris Holloman - Design Specialist Digital Initiatives Mathewson IGT Knowledge Center: ************************ Amy Hunsaker - Digital Initiatives Librarian Laura Rocke - Digital Humanities Project Lead Jeannette Martinez - Contemporary Street Art Specialist @Reality: ************************ Mark Gandolfo - Executive Producer Daniel Fergus - 3D Modeler Shawn Sariti - Unity UX Programmer Michelle Rebaleati - 360 Video Producer Luka Starmer - 360 Video Producer Kyle Weerheim - Second Unit Photography Maryan Tooker - 360 Video Utility Hadi Rumjahn - Unity Developer/Student worker Tyler Goffinet - Unity Developer/Student worker Special Thanks: ************************ Jack Freer - Additional Still Photography Eric Brooks - Curator Art Spot Reno Andres "Vaka" Martinez - Muralist J. Charboneau - Muralist Anthony Ortega - Muralist Joe C. Rock - Muralist
University Libraries at the University of Nevada, Reno developed a virtual reality experience called the Reno Street Art Project, a multimedia time capsule highlighting street art on display in Reno between July 2017 – December 2017. Street art painted on walls and buildings around Reno have become a celebrated part of the city’s character. Librarians and multimedia specialists at the University collaborated with local artists to generate a digital archive populated with more than 500 entries of street art representing more than 200 individual murals and virtual reality (VR) gallery celebrating this medium. This project is available on display at the Mathewson-IGT Knowledge Center at the University of Nevada, Reno and will be available on a wider platform soon. The Street Art Stories series take this experience further by including interviews from 5 artists on their views of what street art and being a muralist means within the Reno community. Eric Brooks relocated to Reno in 2013 from Edinburgh, Scotland, where he was artist-in-residence at the Total Kunst and 4x8 Galleries. He is a visual artist, creating geometric landscape abstractions and assemblage sculpture, currently represented by The Beckwith Gallery. As co-owner of Art Spot Reno, he has his finger on the pulse of the burgeoning arts and culture scene developing throughout northern Nevada. ******************** Credits University Libraries: ************************ Kathy Ray - Dean, University Libraries and Teaching & Learning Technologies Jill Stockton - Marketing & Communications Specialist Robin Monteith - Associate Director of Development Chris Holloman - Design Specialist Digital Initiatives Mathewson IGT Knowledge Center: ************************ Amy Hunsaker - Digital Initiatives Librarian Laura Rocke - Digital Humanities Project Lead Jeannette Martinez - Contemporary Street Art Specialist @Reality: ************************ Mark Gandolfo - Executive Producer Daniel Fergus - 3D Modeler Shawn Sariti - Unity UX Programmer Michelle Rebaleati - 360 Video Producer Luka Starmer - 360 Video Producer Kyle Weerheim - Second Unit Photography Maryan Tooker - 360 Video Utility Hadi Rumjahn - Unity Developer/Student worker Tyler Goffinet - Unity Developer/Student worker Special Thanks: ************************ Jack Freer - Additional Still Photography Eric Brooks - Curator Art Spot Reno Anthony Ortega - Muralist Andres "Vaka" Martinez - Muralist Jennifer Charboneau - Muralist Joe C. Rock - Muralist
University Libraries at the University of Nevada, Reno developed a virtual reality experience called the Reno Street Art Project, a multimedia time capsule highlighting street art on display in Reno between July 2017 – December 2017. Street art painted on walls and buildings around Reno have become a celebrated part of the city’s character. Librarians and multimedia specialists at the University collaborated with local artists to generate a digital archive populated with more than 500 entries of street art representing more than 200 individual murals and virtual reality (VR) gallery celebrating this medium. This project is available on display at the Mathewson-IGT Knowledge Center at the University of Nevada, Reno and will be available on a wider platform soon. The Street Art Stories series take this experience further by including interviews from 5 artists on their views of what street art and being a muralist means within the Reno community. Jennifer Charboneau is a professional artist from Minneapolis, Minnesota who has lived in Reno for 3 years. Jennifer’s work is very expressive, abstracted and relevant to the subject matter that she is creating. She views creating art as a performance, a reflection of a thought and the action towards it. ******************** Credits University Libraries: ************************ Kathy Ray - Dean, University Libraries and Teaching & Learning Technologies Jill Stockton - Marketing & Communications Specialist Robin Monteith - Associate Director of Development Chris Holloman - Design Specialist Digital Initiatives Mathewson IGT Knowledge Center: ************************ Amy Hunsaker - Digital Initiatives Librarian Laura Rocke - Digital Humanities Project Lead Jeannette Martinez - Contemporary Street Art Specialist @Reality: ************************ Mark Gandolfo - Executive Producer Daniel Fergus - 3D Modeler Shawn Sariti - Unity UX Programmer Michelle Rebaleati - 360 Video Producer Luka Starmer - 360 Video Producer Kyle Weerheim - Second Unit Photography Maryan Tooker - 360 Video Utility Hadi Rumjahn - Unity Developer/Student worker Tyler Goffinet - Unity Developer/Student worker Special Thanks: ************************ Jack Freer - Additional Still Photography Eric Brooks - Curator Art Spot Reno Anthony Ortega - Muralist Vaka - Muralist Jennifer Charboneau - Muralist Joe C. Rock - Muralist
University Libraries at the University of Nevada, Reno developed a virtual reality experience called the Reno Street Art Project, a multimedia time capsule highlighting street art on display in Reno between July 2017 – December 2017. Street art painted on walls and buildings around Reno have become a celebrated part of the city’s character. Librarians and multimedia specialists at the University collaborated with local artists to generate a digital archive populated with more than 500 entries of street art representing more than 200 individual murals and virtual reality (VR) gallery celebrating this medium. This project is available on display at the Mathewson-IGT Knowledge Center at the University of Nevada, Reno and will be available on a wider platform soon. The Street Art Stories series take this experience further by including interviews from 5 artists on their views of what street art and being a muralist means within the Reno community. Joe C. Rock is a self-taught artist, born in Stockton, California. His recent focus has been on mural work and fine portraiture, but he stays close to his roots combining graffiti and illustration throughout work. Joe has lived in Reno, NV for 23 years. ******************** Credits University Libraries: ************************ Kathy Ray - Dean, University Libraries and Teaching & Learning Technologies Jill Stockton - Marketing & Communications Specialist Robin Monteith - Associate Director of Development Chris Holloman - Design Specialist Digital Initiatives Mathewson IGT Knowledge Center: ************************ Amy Hunsaker - Digital Initiatives Librarian Laura Rocke - Digital Humanities Project Lead Jeannette Martinez - Contemporary Street Art Specialist @Reality: ************************ Mark Gandolfo - Executive Producer Daniel Fergus - 3D Modeler Shawn Sariti - Unity UX Programmer Michelle Rebaleati - 360 Video Producer Luka Starmer - 360 Video Producer Kyle Weerheim - Second Unit Photography Maryan Tooker - 360 Video Utility Hadi Rumjahn - Unity Developer/Student worker Tyler Goffinet - Unity Developer/Student worker Special Thanks: ************************ Jack Freer - Additional Still Photography Eric Brooks - Curator Art Spot Reno Anthony Ortega - Muralist Vaka - Muralist J. Charboneau - Muralist Joe C. Rock - Muralist
Sheung Wan got lots of cool graffiti and street art everywhere. Roam around the streets, alleyways and corridors. Is it worth a visit? Let's find out the street arts in ...
Portrait #StreetArt en réalité virtuelle avec #Alëxone Du studio aux rues Toulousaines, une plongée dans l'intimité artistique du street artiste. Likez notre page Facebook : https://www.facebook.com/streetartpor... Réalisation : Nicolas Fauvel. Enjoy ! Pour une immersion à 360°, mode d'emploi : - régler la qualité à 1080 - sur dekstop, déplacez le curseur dans l'image : ça bouge ! - Apple : le 360 ne marche pas sous safari, passez-le sur chrome ou autre - pour l'iPhone : regarder avec l'application YouTube pour bien en profiter - et pour les plus équipés d'entre vous, mettez votre casque oculus et laissez vous porter :-)
Welcome to MAD Vloggers! Walk down the Street Art lanes in Melbourne from the comfort of your home. This video has 360 degrees view so feel free to scroll around and check out the different strokes of colours, characters and shapes created by local and international artists & hidden sculptures. Walk virtually around: 1. Hosier Lane Popular Hosier Lane is an ever-changing canvas of paste-ups, murals and hidden sculptures. High above, Adnate's portrait of an Indigenous boy gazes towards the river. 2. Higson Lane 3. Duckboard Place Duckboard Place features a mix of vibrant street art, gig posters and great dining options like Tonka, Lee Ho Fook and Pastuso. 4. AC/DC Lane Named after the legendary Australian rock band, AC/DC Lane is covered in colourful tributes to rock'n'roll, including a huge portrait of Malcolm Young and a 3D sculpture of Bon Scott bursting through the wall. Equipment used: - Samsung Gear 360 https://www.samsung.com/global/galaxy/gear-360/ - Samsung Galaxy S9+ https://www.samsung.com/au/smartphones/galaxy-s9/ - DJI Osmo Mobile 3 https://store.dji.com/product/osmo-mobile-3 Unboxing video for dji OSMO mobile 3: https://youtu.be/I0Vdq2HOplg Please don't forget to 'Like', 'Share' & 'Subscribe' to our channel and press the bell icon to get updates on the latest videos. Refer our channel to your family & friends and ask them to subscribe. You can find us: FACEBOOK: https://www.facebook.com/maadvlog.gers.5 INSTAGRAM: https://www.instagram.com/wermadvloggers/ Join our growing community for new videos every week! Regards, MAD Vloggers!